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Guides/By game/Divorced Dads

Guide

Divorced Dads: Collector's Guide and Collection Tracker

Divorced Dads started as a joke. Creator Graeme Barrett made a parody of the trading card games everyone already knew, the internet decided it wanted the cards to be real, and they became real. What makes the line unusual to collect is that the joke did not get replaced when the game arrived: the original cards are still their own thing, with no gameplay attached at all, while the playable game that grew out of them runs under the name Court of Chaos. Two different collecting propositions under one roof, joined by a handful of cards that crossed from one to the other. This guide covers how the line is built, what the serial numbers mean, and how to keep track of it.

349 cards across 7 sets, catalogued and ready to track.

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Divorced Dads collector's guide

The cards that started it

  • The House

    -

    The House

    Divorced Dads · Holographic Variation

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  • Drywall Hole

    -

    Drywall Hole

    Divorced Dads · Holographic Variation

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  • White Oakleys

    -

    White Oakleys

    Divorced Dads · Holographic Variation

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Browse the Original Cards

The originals are the meme, printed. They lean all the way into middle-aged dad life and post-divorce absurdity, and they are the reason anyone knows the name.

The originals are collectibles, not game pieces

This is the thing to understand before you start, and the catalogue shows it plainly: not one card in Original Cards carries a card type. No Beast, no Terrain, no Tool, no attack or defence numbers. They were never built to be played with, and they are still not. Everything in the later sets is typed, because that is the actual game. So a complete Divorced Dads collection is really two collections: the originals, valued as the artefacts of a joke that got out of hand, and Court of Chaos, valued as a card game.

The House, and why everyone knows that name

The House is the chase card and the punchline at once: the thing a divorced dad loses, printed as the rarest thing in the set. It began in the originals as a holographic with no card number, because there was no game for it to have a number in. It has since been printed as a real, playable card three separate times, in the Court of Chaos booster set, in Age of Alimony and in Seed of Separation, each time numbered and each time with a serialised run of 50 alongside the ordinary version. Pulling The House meant something before the game existed, and it still does.

The House, across the line
WhereForm
Original CardsHolographic, unnumbered, no card type
Court of Chaos boosterPlayable Tool, numbered, with a serialised run of 50
Age of AlimonyPlayable Tool, numbered, with a serialised run of 50
Seed of SeparationPlayable Tool, numbered, with a serialised run of 50
  • The House

    -

    The House

    Divorced Dads · Holographic Variation

    View card
  • The House

    119

    The House

    Divorced Dads

    View card
  • The House

    119

    The House

    Divorced Dads · Serialised (x/50)

    View card
See the Age of Alimony checklist

Serial numbers are the whole scarcity story

There is no long parallel ladder here and no need for one. Cards come as base or holographic, and above them sit serialised runs printed to a fixed number, with the print run on the card itself. Those runs are 999, 500, 250, 100 and 50, and the 50s are where the line's most wanted cards live. Because the number is printed rather than estimated, you always know exactly how many exist, which is rarer in this hobby than it should be. HoloHoard tracks each serialised run as its own entry, and you can record the individual serial on your copy.

The serialised runs in the catalogue
RunWhat tends to sit there
/999The widest commemorative runs
/500Limited singles and event cards
/250Scarcer chase pieces
/100Tighter still
/50The top of the line, The House included

How Court of Chaos actually plays

The playable game is built around depleting your opponent's cans, and you start with a 24 pack of them. Decks run to no more than 50 cards with no duplicates allowed, you open on seven, and the player with the least hair on their head goes first. Beasts do the fighting and come in Wood, Leather, Concrete and Steel. Terrains sit in their own slot and buff only your own beasts, staying until something destroys them. Tools last a single turn unless the card says otherwise. You can play two cards a turn, you have to clear your opponent's beasts before you can go for their cans, and anything left over from an attack carries through. Running out of cards does not lose you the game; running out of cans does.

The three playable card types
TypeHow long it staysWhat it does
BeastUntil destroyed or sacrificedAttacks beasts and cans
TerrainUntil destroyedBuffs your own beasts only
ToolOne turn unless statedA one-off or attachable effect
  • Mid-Life-Crisis

    21

    Mid-Life-Crisis

    Divorced Dads

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  • Unfinished Basement

    2

    Unfinished Basement

    Divorced Dads

    View card
  • Leather Chair

    8

    Leather Chair

    Divorced Dads

    View card
See the Court of Chaos starter list

Alimony, and building a beast out of parts

Age of Alimony gives the line its boss card. Alimony The World Ender is a beast built to bleed a divorced dad dry, and around it sit four separate cards for its left arm, right arm, left leg and right leg. Assembling the set is its own collecting goal on top of owning the beast itself, and it is the clearest example of the game doing something a straight parody would not have bothered with.

  • Alimony The World Ender

    127

    Alimony The World Ender

    Divorced Dads

    View card
  • Left Arm of Alimony

    106

    Left Arm of Alimony

    Divorced Dads

    View card
  • Right Leg of Alimony

    113

    Right Leg of Alimony

    Divorced Dads

    View card
See every Age of Alimony card

The sets, and how they fit together

The line splits three ways. Originals and Singles are the pre-game material, collectible only. Court of Chaos is the game itself, arriving as a starter pack, a booster pack and later a master beta deck. Then the expansions, Age of Alimony and Seed of Separation, which are where most of the serialised chases sit. All of it is catalogued together, so one collection covers the joke and the game without you keeping two lists.

Tracking it, and what it is worth

The whole catalogue is already built, so you mark what you own rather than typing it in. Collections hold what is in your hands, set completion runs per set and per finish, and lists cover intent: a want list for the serialised runs you are chasing, a trade list for the spares. Cards with enough market activity behind them carry a daily value estimate and the rest show as not valued yet, which matters here more than in most lines, because a card printed to 50 and the same card printed to 999 are not remotely the same object. See Divorced Dads card values.

Frequently asked questions

Is there a free Divorced Dads card collection tracker?
Yes. HoloHoard tracks Divorced Dads collections for free, with the full catalogue already built in, so you mark the cards you own rather than entering them by hand. A free account covers collection tracking, wishlists and set completion; a Premium tier adds deeper value analytics and higher limits.
Are the original Divorced Dads cards playable?
No. The original cards came before the game and carry no card type, no attack or defence values and no gameplay function at all. They are collectibles. The playable game is Court of Chaos, which grew out of them, and every card in those sets is typed as a Beast, Terrain or Tool.
What is The House card in Divorced Dads?
The House is the line's signature chase card, the thing a divorced dad loses turned into the rarest card in the set. It first appeared as an unnumbered holographic among the original cards, and has since been printed as a playable Tool in the Court of Chaos booster set, Age of Alimony and Seed of Separation, each time with a serialised run of 50 alongside the standard version.
How rare are serialised Divorced Dads cards?
The print run is printed on the card, so it is exact rather than estimated. The runs in the catalogue are 999, 500, 250, 100 and 50, with the 50s at the top of the line. Each run is tracked as its own entry on HoloHoard, and you can record the individual serial number on the copy you own.
How do you win a game of Divorced Dads: Court of Chaos?
Each player starts with a 24 pack of cans and you win by depleting your opponent's cans to zero. Beasts attack, and you must clear your opponent's beasts before attacking their cans directly, with any leftover attack points carrying through. Decks are up to 50 cards with no duplicates. Running out of cards does not end the game.
Does it work on my phone?
Yes. HoloHoard runs in any mobile browser, so you can mark cards on your phone at a shop or an event and see the same collection when you get home. Native iOS and Android apps are in the works.
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